Face capture system for creating trailers
The Questness: Light of Ra (DEMO) » Devlog
In this video, we demonstrate the use of a face capture system that allows us to animate characters in the trailer. This technology allows you to accurately convey the expressions and movements of the actor's face, which significantly improves the quality of animation.
After capturing the data, we move on to recording a cutscene where an animated character interacts with the environment and other characters. Using this system, we can create more realistic and emotionally intense scenes.
Thus, this approach to animation facilitates the process of creating cut scenes.
Get The Questness: Light of Ra (DEMO)
Download NowName your own price
The Questness: Light of Ra (DEMO)
Darkness is inside each of us...
Status | Released |
Author | Atrio GAMES |
Genre | Puzzle, Action, Survival |
Tags | 3D, Atmospheric, Crafting, Female Protagonist, Horror, mythology, Singleplayer |
Languages | English, Russian |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Major Patch #12 days ago
- Release Of The Demo Version5 days ago
- How Our Game Became the Secret Source of Inspiration for Bethesda's New Indiana...43 days ago
- A mini-game on deciphering hieroglyphs50 days ago
- Test animation for a mini-game with a ray55 days ago
- We now have a Steam page!68 days ago
- How the development of our game began...95 days ago
Leave a comment
Log in with itch.io to leave a comment.